Hmmm....I'm interested in using tools of addiction to get people "hooked" on math. I.e., make the first few sets/problems easy, to get started -- instant gratification. Then slowly pull out the supports, until people are spending hours working on them! (this is called Operant Conditioning: guiding individuals to do fancier and fancier tasks) fixed interval: give reward every time rat hits lever five times, say (analog: give easy problem every 5 problems?) random ratio give reward some random frequency (most effective) (analog: make some (undetermined) problems easy, so students work hard on all?) ...that is, makes it harder to predict how much you need... frustration: - if you feel that you're not advancing/getting rewarded/making progress (so you want to suggest progress w/o quantifying it...) ...have several goals (understanding, grades), and have people always close to -some- goal (so always progress), but not quite able to track all of them... (hmmmm....I wonder how my grading system works?) (is this part of why uncertainty/stress makes people work harder?) *************** behaviours are not inherently rewarding: it's the reinforcements that make them rewarding. Achievements are only achievements b/c you're used to the reinforcement